New details and gameplay of the Rainian action Banishers: Ghosts of New Eden

IGN published a new video dedicated to Banisher: Ghost of New Eden with the first impressions of journalists and new details about this interesting role action developed by Don’T Nod, authors of Life IS Strange.

In the video, we can learn more about the combat system, which, although it is not the strength of the project on paper, demonstrates interesting dynamics.

For example, at any time it will be possible to switch the control from Red to the spirit of his dead companion of Anthea and vice versa. Red fights with the help of a blade and a torch, as well as a rifle that causes great damage, but requires a lot of time to reload and at the same time there is a risk of attacking enemies. Anteus, on the other hand, uses powerful forces of the spirit, but they consume its magical charge, which also represents its vital energy, which can only be replenished by shock. In practice, switching between characters will be crucial for winning in battle.

From the IGN preview, we also learned that Banishers: Ghost of New Eden will not have an open world, but will consist of linear sections of different sizes, and it is expected that the adventure will take from players from 20 to 30 hours.

In Banishers: Ghost of New Eden, we have to take the role of Reda Mack Rate and Anthea Duarte, a pair of ghosts who swore to protect the living from the threat of phantom. After an unsuccessful task, Antei dies from severe injuries and becomes a ghost herself. After that, they try to free the soul of a woman from torment.

In this sense, the very interesting dynamics of the Don’T NOD gameplay is that in missions we often have to make a fateful choice taking into account the information received, which can affect the fate of the characters with which we will interact during the adventure, but also on the fate Antei.

For example, at the end of the mission tested by IGN, the player will have to make an extreme decision: to spare the NPC or brutally cut his throat. It is obvious that the first option will be more humane, but in this case the spirit of Anthea will be closer to ascension to the kingdom of heaven. The second option is obviously more ruthless, but it will contribute to the resurrection of Anthea. Interesting dynamics, which increases to a large extent the weight of each player’s choice.

Recall that Banishers: Ghost of New Eden will go on sale on November 7, 2023 on PC, PS5 and Xbox Series X | S.

Resident Evil 4 caused disputes about whether the remakes should be included in the nomination “Game of the Year” or not

Among the nominees for the award "The game of the year" The Game Awards 2023 is a remake of Resident Evil 4, which has become one of the most famous games of the series since its release on GameCube and PlayStation 2. Nevertheless, a discussion unfolded on the network, the participants of which claim that remakes should not be entered into the nomination "The game of the year".

The opinions of Internet users vary, some believe that such projects cannot be included in the nomination, since they take place from new games, for example, the user Twitter/X @fightingCowBoy writes: "Perhaps this is a controversial opinion, but I do not think that remakes should be nominated for "The game of the year". I believe that RE4 is a 5/5 game, but it is strange for me that the remake has more priority in the nomination than a new game".

There are those who believe that remakes deserve the highest award, because they have changes in gameplay, or because they improve or add something new. Another example of such a statement is the @ruletimespace user who says: "I saw some complaints that the Resident Evil 4 Remake was nominated for "The game of the year" Just because it is a remake! In my opinion, it is significantly different from the original in order not only to pay tribute to him, but also to stand out on his own! This is a fantastic game, and it deserves this nomination!"

This is not the first case of the remake nomination of this series. In 2019 on The Game Awards for the award "The game of the year" The remake of the second game of the series also fought, but in the end he was left without victory. Nevertheless, in addition to remakes, this series very often participates in various nominations, for example, in 2021 the Resident Evil Village was nominated for the same prize.

In recent years, many developers came to the conclusion that the release of remakes is what can bring quick profit, because they make people experience nostalgia, instead of concentrating on correcting the shortcomings or on the addition of discarded elements, as was the case with the remote Games of the series, and if the Resident Evil 4 will win, this practice can become even more common, which will lead to a reduction in the number of continuation or even new games.

Resident Evil 4 (2023) is available for PlayStation 5, PlayStation 4, Xbox Series X and Series S, MacOS, iOS, Microsoft Windows, iPados, Mac OS

Difficult question, really.
I would generally introduce a new nomination – remake/reprinting the year.

I wanted to write the same)

Perhaps if only

Given the number of remakes, this is the most logical solution.

In fact, yes, the meaning of the nomination "The game of the year" It disappears, if both remakes and originals were nominated, and since now the trend for remakes, then such a separate nomination for remakes even more makes sense to at least somehow dilute the nominations

Given the abundance of remakes and remasters, I am surprised that there is still no such nomination. There will soon be worse than a hazard than the game of the year (after all, now for each new release of 2-3 remake-marester).

Remakes are possible, there are no remasters. The remake is made from scratch, although there is a basis from history, and Remaster. there only a graph was slightly pulled.

Controversial, a separate nomination to turn on the remake of the year was better and the question is closed

Well. For example, this year someone to nominate, Santa Spaces and Rech and.. who else? There will not even be typed there.

a rimeic cannot be a game of the year, because a repeat.

Most games are repetition and borrowing from other games

You can, for there are 2 points:
1. Private this game is made almost from scratch, a huge work, respected.
2. This is not a game of wine that a modern playground does not withstand competition with classics.

Create a separate nomination "remake of the year". Because, so you can rivet the remakes of old games every year and leave stupidly on a new count

Stupidly on a new count, a new engine, a bunch of changes and improvements.
You confuse remakes with remasters.

RE4 just fits under a remake like Dead Space
And Remaster as an example is the trilogy GTA the Definitive Edition

I know that and I write.

And what is so new in RE4? New plot? New Gg? Or maybe some transport was added? Purchase of the endings?
I only see a move to a new engine and a tired graphone

You compare the game of 2005 with the game of 2023 and say that there are no innovations and there are no changes, you are a fool?)

How I made a cap of a remake of 4 parts – this is the highest aerobatics. Make the game play like the first time, but at the same time to find out the original – not everyone can.

Plus, one of the caps is one of the few AAA studios that make cool single games.

And those who write that a remake of 4 parts does not add anything new – you will not help you already. Only raw land will correct you.

Well, here you are right, but please take your habit write in this way, Those who need it, you will be noticed a pies.

For me, this is the game of the year and the best Capcom remake, and DLS and Ada turned out to be just awesome, full and long (again the best DLC from Capcom) at the same cool and high -quality level as the main game, although the Dead Space remake is neither the more no worse, though there are not even sabs, while in the remake of Re4 there is even a voice acting, which was very pleased.

In these two remakes, many elements, mechanics, locations have very seriously improved, opened the characters more, supplemented the scenes and even improved many small details, locations, interior and other points.

A small example in Dead Space Now when you are next to the obelisk at Isaac, hallucinations begin and the picture floats and the necromorphs next to the obelisk begins, it would seem that this trifle but it is very important, this is a key detail that goes through the entire series and it is strange that in the original This was not, in Remake Re4, the main sectarian in the Red Balakhon is not just a mob who has a lot of health as in the original, but he casts spells with his censer (which, by the way, still needs to open the door) and the zombies begin to mutate from them, the plugs come out of them.

For me these are the best games this year, especially since I love this genre.

The case when the inconspication did their work as high quality as possible.

In some centuries, I agree with you, but I will correct. The red monk does not use the spell, and with the help of sound awakens parasites, there is no magic in the rubber. They have a collective mind.

Yes, it’s simple figurative expression,Like zombies (although there are no classic zombies here),that everyone would be as clear to everyone.

I also have this genre in first place in personal preferences!

I agree about Re4, but my grandfather remake is like that.Here is a matter of taste, of course, just like a fan of the original to the past more than once there is a bunch.

But the grandfather remake is like that.Here is a matter of taste, of course, just like a fan of the original to the past more than once there is a bunch.

In the original, only the technical problems with management were a wagon and a small cart, which had to be corrected with ft.

Unprocessed input from the mouse does not depend on fps or vsync

The normal range of sensitivity

The same sensitivity in each direction

There is no dead zone for slow movement

Without additional smoothing or positive/negative acceleration of the mouse.

Improved mouse cursor

There is no automatic re -center of the camera

Configuration through game settings as usual

Simple installation and use without any external setting

Not to mention problems with mechanics, in remake all this is fixed.

The most annoying problems were with objects that could be used as a weapon, the limbs of necromorphs and other objects simply disappeared when you moved to another location even if you at that moment held the object with a kinetic module, t.e. You go to another room with an object prepared for Brock in Necromore and it disappears very much irritated, all objects are preserved in remakes, you can fold them with a pile and they will remain and then when the necromomorphs climb them out and launch them and launch them and launch them and launch them.

The original also disappeared in the original, necromomorphs usually attack in packs and the first corpses, as the necromorphs are killed, disappear from them, you can’t knock out the loot (I had to shoot at the corpses so as not to lose the loot), all the bodies remain in remakes, and I have listed only a small part than a remake An order of magnitude better.

And so you can read what I wrote in impressions, each element is laid out there and you can see how enormous work was done by the outfits.

What can I say, I was really waiting for this remake and I, of course, are completely delighted with the remake, especially after the failure of the protocol that completely disappointed, the remake is just like a balm to the soul

Of course, the first thing I want to pay attention to this graphon, lighting and amazing detail, this is essentially creating most of the atmosphere in the game, the lighting was especially pleased to convey in words, there are a lot of new light sources, in many places the light flashes, various outbursts appear , sparks, steam and smoke, and in general the game became more gloomy and frightening.The impressions were very reminded when I first passed Doom 3.

In general, as for the details of the eruption, they started to work, starting from the costume itself, weapons and ending with necromorphs, bodies and the fact that there are much more different objects of the interior, objects and small details on the locations, the locations themselves are expanded and converted, and this applies not only to large ones premises and for example even toilets, more different passages appeared.

A lot of scenes and moments are supplemented and improved, for example, during the explosion of the shuttle, one and the characters die, then the moment where we first get into the vacuum when returning the passage explodes and we need to fly in the other way, the scenes with the Mercerian are perfectly processed, they are more detailed and stronger reveal its motivation, the scene where Isaac collects explosives is also supplemented and detailed and there are really many such moments, I will not particularly spoil.

Again, due to the fact that the locations are converted and enemies appear in completely different places.

Now Isaac can fly (as in the 2nd and 3rd parts), in the original he is only to jump on other surfaces.

In some locations, they added the moment when you have to turn off gravity, respectively, you can fly and get to previously inaccessible places and the outfits have just added many different secrets and hiding places.

The kinetic module is improved in terms of using and throwing objects, but the most important thing is not a very annoying jamb that was in the original, when objects disappeared during the transition to the next location, elevator, etc.D.,You only prepared it to launch it in the necromorph when moving to a new location and it disappeared, it was very annoyed, and in general, in general, all this looks much better visually.

Almost all parts of the corpses remain and this can cause problems (especially when this is not the first time you are returning to the location) in order to find exactly the limb among the pile of necromorphs, in order to be launched in the necromorph in the future, especially when it must be done very quickly, you have to shift the limbs to a clean surface, so that they can then be quickly selected and used.

There are often pipes on the walls that can be pulled out by a kinetic module and also use them, they apply a huge one and this can save ammunition, as well as reclining necromorphs.

The fact that the corpses do not disappear is good in terms of the fact that you can always knock out the loot after the battle, in the past parts you had to stupidly shoot on a corpse, so that when there are many necromorphs, the previous corpses immediately disappear, it also irritated very much, well plus it adds atmosphere when parts of the bodies lie everywhere.

Now, to open various doors, you do not just have to find the key card, but must switch the power lines, this is of course a trifle but also adds a variety.

If earlier you had to use a knot to enter the storage with useful buns and loot, now the doors are closed with special cards with a level of tolerance, you just won’t open it, you need to find the map first and then return to the location.

Also, for some lockers, boxes, you also need an access card to open them.

In the remake you can return to any location, and also the Necromorph Republic of Necromorph is added here, so that a relaxed walk for the loot will not work.

The costume is very cool dirty with blood.

Effects when Isaac begins at the attacks also look much more atmospheric.

Detailization of damage and the dismemberment of necromorphs is also significantly improved, as well as how they move, again new effects appeared.

Explosive cylinders are now arranged humanly (the original was worse with this) and you can well undermine the necromorphs at long -distance distances, of course, then a kinetic module will appear and the cylinders can be stupidly thrown or moved to any convenient place, but while you don’t have a module, this is important.

Some nroomorphs almost at the very beginning of the game became thicker, they differ in appearance and still spit with acid that applies a serious damage.

The sound accompaniment was made even cooler than in the original part, although it would seem where it was even better, for example, in some places where the bodies of Isaac are lying strongly and this effect adds so well emotions.

In general, the sound became much richer, for example, when Isaac walks around the premises, this is one sound of boots, when it enters the location where there is no gravity, a completely different specific sound of magnetic boots turns on, it is really very cool.

The management is excellent, I remind you what jambs were in the original, I had to put a fan fix.

Optimization in some places lies, but in general it is quite normal, there was no such trash as it was at the start with the protocol.

The game has become a little more complicated, the cartridges falls smaller, the necromorphs became thicker (and this is also perfectly finalized, when shooting at the limb, the upper layer of the skin flies first, then the meat and then the bones) and apply a larger damage, some necromorphs were made much more aggressive, then, then, they make it. For example, a bang, this is when we get to the Wailor warship, the necromorphs that move very quickly, they made them the tin of aggressive, and visually finalized very cool when they move, they have cool effects, though they have a vulnerabilities in the chest in the form of a module form Blazun slows down in him for a short time.

Hunter Alya Regenerator (this is that which is not killed) also made him thicker and more aggressive, the location at one of the meetings with the hunter was significantly redone and this was very pleased.

Regarding the weapons, the detailing is of course just chic, compared to the original, the plasma cutter became worse, it is first less powerful (but as I wrote above, the necromorphs generally made a thicker one) and the sound of a shot and the impact is also felt worse.

Piloresis, on the contrary, has become so cool and cool (and this is especially true for the visual part, although it drains and restrains necromorphs, it is excellent, if in the original my favorite cannon remained a plasma cutter, then it is definitely a piloresis in a remake) I practically only use it, of course, if they completely clamped then the power pistol saves, though not from damage, it is hit hard and painful, and I will notice this on the normal that I will already represent it on the maximum complexity.

In general, cartridges and first -aid kits in comparison with the original is less (there is strain and this, on the contrary, adds a chaleng, of course, the more you are a gradish cannon, the more it becomes more effective and spends less cartridges), if in the original on the normal you did not even steam about this on this occasion The inventory was practically scored, or there were no special problems with a lack of a lack, then you often have a pair of first -aid kits and a couple of first -aid kits in your inventory and you think if you still have no problems with resources, so even who is in this one who is in this The genre of the newcomer of loans for cartridges and first -aid kits is enough, unless of course everything is drained for power nodes for upgrades, plus it is necessary to leave a reserve for the purchase of a new costume, because this is a hobby for armor and place in the inventory.

By the way, the visual damage that the power gun causes of course very cool, it essentially breaks the layers from necromorphs, you can immediately see how improved and finalized the damage system and detail, all this again adds the atmosphere to the game.

By the way, the most powerful weapon is a power cut, completely pumped, it almost instantly kills any necromorphs, even the thickest ones, these are those who have black leather.

There are no complaints about all the other weapons.

Another aspect that concerns the weapon, before we simply pumped various weapons bonuses on the workbench, now the bonuses must first be found or bought in the form of an upgrade and only because they will be added to the workbench and they can be pumped.

One of their last locations where heaps of bodies are everywhere, various torn limbs and candles are redone as much as possible, everything looks very atmospheric and terribly, the infection and growth of necromorph cells that are covered with all surfaces are much more steep Isaka, causing different effects, here you finally understand how cool the sodes made a remake.The obelisk also affects the necromorphs that are nearby, they begin to glow red, by the way a very awesome idea, it is strange that in the original this was not like that, and it did not even occur to me.

I have already gone through the game and I can say with confidence that the remake came out simply awesome, and not only thanks to the new count, lighting, details, although of course this significantly affects the atmosphere of the game as a whole, I would say this one of the main aspects.

In the game, many points from some scenes and ending with locations are completed and modified, and for example, many locations and battles are really well finalized with bosses.

I am very pleased with a remake, this is what I waited for, I just got a ton of positive impressions and a chelenge from the game, I will be happy to go a new game+ and then I will master the maximum difficulty.

The only thing that really overshadows the impression is that there is no localization, and what with the voice acting so that you could not read the saba, especially during some scenes or kneels and simply observe what happens on the screen.

Yes, the appearance of some characters also ruined, but it doesn’t particularly strain, Isaac we see only in a couple of moments, in general, I got a maximum of impressions for my money, I would love to exchange dozens of games that are going on for at least one more such game, this One of my favorite Games genres, I would very much like to see the fourth part at the same level, especially since the expanses showed that they can make an excellent game even on old patterns.

Many developers were shocked by the huge cost of developing The Last of US 2

Earlier this year, the news that Forspoken cost $ 100 million also shocked many gamers and developers. After the information that the cost of developing The Last of US 2 amounted to $ 220 million, many developers said that such numbers are not rational for the industry and helped to present some of these numbers in the future.

For example, a former Double Fine employee Lizette Titer Montgomeri noted that Sony spent these 220 million in six years, during which there was no return on investment. According to her, the content of such large commands for such a long time creates serious problems with stability.

Shan, a former Capcom and Xbox producer, presented this figure in the future, showing that the Naughty Dog spent an average of $ 15,000 per employee per month, and this is not a salary, but expenses for one developer, about three million dollars a month.

Thus, the costs grow rapidly, and it becomes completely clear why in some cases the games are not postponed, despite the fact that they need more time to finalize.

Other developers said that the cost of developing The Last of US 2 may be even higher, since this figure may not include contracts with third -party companies and, more importantly, marketing expenses, which are often higher than the cost of development.

Of course, independent developers were most amazed from this figure that would agree to infinitely smaller budgets for creating their games, as Ramil Ismail noted, who would only need the tenth of The Last of US 2 budget for 20-30 talented independent developers The whole world. Many other independent developers joined him, who joked that parts of the Naughty Dog budget would be enough to turn their career over.

Finally, a lot said that the increase in the cost of development cycles in recent years, it seems, is not going to stop, and the situation may get out of control.

Fans of Life Is Feudal: MMO extremely negatively reacted to the revival of the game

It is always unpleasant when MMO or any multi -user game closes and goes into the shadow forever. Such a fate befell the medieval sandbox for the survival of Life Is Feudal: MMO, which entered early access in 2018, but closed after only three years, obviously due to financial problems and disagreements between the Bitbox developer and the publisher, XSOLLA.

Therefore, we can expect that ardent fans of a realistic medieval MMO will react with joy and excitement, learning that Life is Feudal had a new publisher who will resurrect the game. Right?

Not really. In the official discord, an announcement of the revival of Life of Feudal on May 30 was met 95 Emoji "Laughter through tears", 74 "poop", 62 "Clown" and a group attempt to write the word s-c-a-m letters of emoji. In fairness, it should be noted that there were also 35 "thumbs up", that I explain the sincere joy of people (but also, perhaps, some of them did not read the announcement too closely).

So what is the problem? Why are fans not glad that MMO will receive a new life?

Firstly, this is the price. The new publisher of Life is Feudal, Long Tale Games, is currently conducting a playatest, which costs $ 20. This does not seem to be transcendent until you understand that this is not the cost of the game, but the cost of a monthly subscription.

$ 20 per month, it is more expensive than MMO, such as World of Warcraft, or Eve Online, or PC Game Pass, or any other game subscription. And what do you get for this price – access to the pleest. A monthly subscription is required even to those who bought the game on Steam when it was on sale and cost from 30 to $ 100, depending on the version.

What gives a subscription is also not entirely clear. "Having issued a subscription, you will receive monthly bonuses and items that will not violate the game balance", – It is said in the announcement. "The longer your subscription, the more significant these bonuses become. We will provide more information about this system of rewards closer to the release of the game". T.e. They accept $ 20 a month for a subscription now, and the information will be told later.

There are other alarming signals, in addition to the price. The website of the new publisher, Long Tale Games, says that he "experimenting with options for restoring and restarting games" And "uses innovative monetization strategies and innovative methods of attracting users" With "A variety of portfolio", which covers "from classic games to web3".

Currently in this "varied" The Portfolio of Games includes only Life Is Feudal: MMO, but talking about Web3, monetization strategies and a press release that refers to plans to add to Life is Feudal "dynamic economic system", They make the alarm that this is one of the many attempts to introduce blockchain into games.

If you try to subscribe to the playout, he will direct you to the site called Babka – "Portal for safe payments via Web2 and Web3 in your favorite games, exclusive drops and a revolutionary loyalty program (will appear soon)". This is not what with confidence you can pay $ 20 a month.

It is sad when a multiplayer game closes, and joyfully when there is a chance that it will receive a new life with a new publisher. But the extreme skepticism of the fans of Life is Feudal and all the signs that MMO is going to turn into a blockchain moth is very justified. With such "publishers" The hope of a fan revival remains, as was the case with City of Heroes or Warhammer Online.

Nickmercs streamer skin was removed from Call of Duty after his criticism of LGBT cultivation among children

Activision has removed from Call of Duty Modern Warfare 2 and Warzone 2 a set with the image of Nicholas Nickmercs Kolcheff because of his statements about LGBT. Representatives of the company reported on social networks about this.

On June 8, during communication on Twitter, Kolcheff spoke out that representatives of the LGBT community “lagged behind children”. This angry some users and creators of content. Some criticized the position of Streimer, others accused him of equating homosexuals with pedophiles.

Nickmercs later held a stream, during which he said that he was not going to apologize for his words. He explained that he was not going to insult anyone, and the phrase “lag behind children” was teaching LGBT Tematic in schools. In his opinion, there is nothing wrong with the discussion of such things, but educational institutions are not suitable for them.

Today in "modern" society to be sane is not held in high esteem.

This is no longer an organization or idea, it is a religion. And as in any religion, doubted in the correctness of the religious path, are not welcome.

And judge for yourself, the day of women, New Year’s Eve, January 7, Christmas, Children’s Day, the same day of thanksgiving in the USA and a whole month of pride. For a month, LGBT shepherds with their parishioners arrange hell for all other residents of the Earth.

In fact, this is like religion, and all those who disagree them – heretics

It just got? They also had racism there before for religion – now this Lagabate+ Yokelaman+ Hiromania. All that can be controlled by people, for your election and long rule. Believe what you have been buried in and keep silent. Ordinary religion – it was also created to control the masses. Only there were originally those who lived according to the rules of religion (it was their life), and those who understood how to use it to control the crowd appeared. Now they are invented for debiloid garbage garbage, the main thing is to believe and get hooked on divorce. And spread. I don’t understand where "DAD", religion? International law? Silence.

Their satanic sects attend schools and tell young children that Satan is not angry and that their religion is good. I think they will destroy the Skora themselves just need to look from the side))) They have homosexuals and shemales with lezbukhs rule the ball)) This is not normal, these are sick people.

Yes? And then, then, recently, among other things, the LGBTQA2+ community is spinning the topic with the fact that pedophilia is orientation. There was also a separate flag there, but the founder of the flag Ilon Musk banned on Twitter

I did not understand, these went, they want to say that pedophilia is the norm ?

Everything is like this and led the initially. By the way, even gays and lesbians are against this.

There are proofs? Otherwise it will come out, as it often happens, so that someone said something there, and then these words are inflated in the whole "news".

With this "homosades" – And so it happened. One smart said: ". Man is a smart creature, and people are a herd of stupid sheep. " And so it turns out, one blurted out and drove the morons for the penny to spread, without realizing the consequences. And the top – to the hand, the sheep will swing and do not pay attention to what is happening around. The main thing is that in prisons it is possible to plant the one who prays with the child in front of the clinic for abortion, and to otherwise allow the rape of children and animals.

The transgender deputy in the US state of Minnesota proposed to protect pedophiles from discrimination, excluding from the law "Antipedophile formulation". This is reported by Fox News.

Wow, there are still normal people behind the hill. Booking.

In the case so said. The teaching of these in schools IMHO is unacceptable, they will grow up and then let what they want to do.

I apparently overslept the moment when half of 8 billion people became activists on Earth of 8 billion, they are just so afraid of them and try to serve them, as if most of them and not a minority. It is necessary to be so afraid of the group of scum that half the Earth nightmare their rules, Lul. Well, it’s better to serve 2 activists than their huge audience. After all, whoever buys games and goes to films, right, only the creatures.

The population of Europe is 600 million (this is without UK), the USA – 300. Add the UK and Australia. Even suppose that they all went there at once and drowned massively for these alternatives, it turns out a billion. Normal another 7 billion. And these 7 billion is time to get up and stir up on fucking alone, who was buried and gone on this soil, a golden billion.

Now this is not such a minority, "propaganda" this very works, unfortunately

And he, for an hour, is not English by chance? :))

Get out with this agenda

Well, LGBT there is a green revolution and Feykikirus promotes Et Swaber

It’s high time for the rear -wheel drive to make your island, and send everyone there, let them live there.

A couple of minutes while the rocket flies

Pedophilia is already on the horizon, and then probably necrophilia. Eh, I envy this developed society

No one canceled the witch hunt, like the Lynch court.

Irony: fighters with racists themselves worse than those racists

And they have to do with it?

With them everything is the same. They condemn people who condemn people

I dared everything in one heap.

Well done! He said everything correctly!

it is already disgusting to play this garbage.

Here you have the modern policy of most companies. Will impose sanctions against anyone, and even against individual people. If only not to lose your income and all kinds of benefits

Does not allow stupid kids to pull off the bastard.

I heard that in Poland this is present, also in schools.

And in the Netherlands (it seems), they were going to bring to the law. level, "Forced re -education" on hetero (on normal karoch). Otherwise the nation will die out. Voting was not based on the results.

Blue even in the most extreme case understand that children should be taken from somewhere. Even they will have to give in to their principles. Well, no, it will be better for everyone

The next degenerate Hypann decided to the campaign.

I have nothing against LGBT, but this is already outright insanity.

I also put on a like, in general, it was necessary to ban it.

And they did the right thing! Homophobia has no place in the modern world!

But there is no homophobia, but only a person’s desire to protect his children from state propaganda in schools.

There is all this LGBT of wickedness, it is a disease and a dead end in the evolutionary development of mankind, and this must be fought..

The education system is also state propaganda.)

Only the education system is aimed at adapting children to the main society, common sense, norms of social behavior, morality and family values. Many saw how in Warsaw at a rally LGBTshniki how dogs barked on natural. Their education system has not taught this.

I don’t understand this joke at all – well, you fart you there is a friend in a point or a girlfriend with yourself, yes. It has always been, there were always a lot of these underdeveloped at all times – and it is not true that it only appeared 2 days ago, this is your movement LGBBK and how is there plus or minus (you say Crch dick) only because UK and China should be organized and you need to organize faith "Hyotranses in the point", Yes. The human nature has not been formed over the centuries, and it was always so – but why they raised such a hype on this topic right now, it is not clear. Although in past times they could begin to rage earlier, which is not so, these degenerates – why now. Well, e*fuck, and hell is on you – eh, no one touches you, and no one will touch you (well, at a minimum, so purely neighing). But why translate this garbage into politics and impose by force – this may deplorable to affect you yourself. How these morons do not understand, but. If everything remains on the planet, everyone is like Yoklmn2, – who will give birth to children? Who will give birth to people like you, degenerates? Well, of course, they don’t give a damn accounts, the main thing is to fart or fart – and the rest is on the drum. And before there was no racism, homophobia – in general what kind of garbage, I don’t understand? There is a man, there is a woman – everything! And I spat on the rest, do not want to enter this framework – live differently and work like all normal people. Dilute you understand the clowning all over the world with lips and tits to the knees. Well, what is not a clowning – and someone laughs on top, the belly tears.

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The insider shared some details of FF7 Rebirth – you can play for Zak Feira, and the game will be released in January

While the Final Fantasy 7 Remake tried to preserve, at least at the beginning, the framework of the original story, making changes to it, it seems that her sequel Final Fantasy 7 Rebirth will almost completely abandon the classic plot, according to a reliable insider.

(Then there will be several light spoilers, so avoid reading if you have not passed the original Final Fantasy 7).

Speaking at the Resetera forums, the user IM a Hero Too said that the trailer showed only the smallest part of the game, as it will be a large -scale game that is "fully says with an original plot", And this is what was really shown in the trailer: Sephirot suggested that typhus was killed during the events in Nibelheim. In addition, Zach Fair will be playable for a significant part of the game, which is an interesting moment, given that his role in the original game was limited and was expanded only in Crisis Core, which was converted last year to provide players with the opportunity to get to know the spin -Offom on modern game platforms.

Speaking about the Gameplay Final Fantasy 7 Rebirth, the insider confirmed that the game will have large zones, but they will be less than in the upcoming Final Fantasy 16. Speaking further about the game, they stated that the combat system would remain the same, and that the game as a whole goes in a new direction, and references to the original will not be as metaphorical as in Remake. Finally, it seems that we will not have to wait long for the release of the game, as the insider said that the game will be released in January 2024.

Unfortunately, the insider deleted his accountra account with his messages, so several screenshots and retelling of witnesses are all that we have at the moment. However, since the insider was very reliable, there is a high probability that most of this information is really real.

The authors of Marvel’s Spider-Man 2 revealed several details about Venome

In an exclusive interview with Entertainment Weekly, the developers of the Insomniac Games presented a new official image of Marvel’s Spider-Man 2 with Venom in the main role that you can see here, and also revealed new plot details associated with this, a spied enemy.

Creative Director Brian Intiger said that in Marvel’s Spider-Man 2 the studio wanted to offer a completely different plot and themes than in the previous game, and therefore the choice could only fall on the appearance of a Venom and Symbiont in the life of Peter Parker and Miles Morales.

"We wanted to try something very unusual, and I do not think that Dr. Osminog can be more unusual than Venom", – Intigula explains, – "We are talking about power, about strength, about the involvement of Peter in the creation of a Venom. I think this is what attracted us".

The narrative director Jon Paquette also explained that the main theme of the plot of Marvel’s Spider-Man 2 is "capture by darkness" And how symbiont will change the life of not only Peter Parker, but also those who surround him.

"One of the most remarkable features of Spider-Man as a character is that he always has to make sacrifices", – Said Packett. "Symbiont gives a lot of material, so to speak, from this point of view".

This story is about what is happening when darkness prevails. Symbiont affects not only St. Petersburg.These are close and relatives, surrounding the bearers who have to see what is happening to the person whom they love. A lot of drama can be extracted from this.

The senior artist Jasinda Chu, in turn, said that some details of the plot had a direct impact on the design of Venom, for example, a symbol of a spider on his chest.

One of the problems we encountered during production was the following: how much Venom says? I remember how at the very beginning we did the concepts of Venom and asked: "He has lips? Does he laugh? Does he smile? Is he frowning?". This is a thin line between making this creature frightening and frightening, but at the same time, I think, easily recognizable.

"For us, Venom is a carrier plus symbiont", – adds intigar, – "It is impossible to get Venom, not related to both of them". Tony Todd (an actor playing this character, -. Ed.) personifies this connection. I think that, except for everything else, Casting Tony allowed us to feel more confident in the visual design of the character".

Recall that Marvel’s Spider-Man 2 will be available exclusively for PS5 from October 20, 2023. More detailed information about the game may appear tomorrow, as the San Diego Comic-Con panel is planned completely dedicated to the game.

Journalists restrainedly met Crash Team Rumble

Activision did not conduct an extensive predatory marketing campaign Crash Team Rumble, as a result of which only a few portals have already shared their impressions of the game. Journalists highlight the strengths and weaknesses of the latest issue, expanding the famous brand.

Ozzi Mehia from the editors of Shacknews (8/10) notes the fascinating formula of gameplay, which is somewhat relied on the prerequisites of the universe. In the game, we have to test the abilities of various characters, the developers have prepared a whole set of locations, and the gameplay is focused on cooperation and rivalry. However, it is worth noting that the developers are already planning to add a seasonal pass, which is not suitable for everyone.

Kevin Dancre from Hardcoregamer (3/5) also praises the gameplay that provides a lot of pleasure, characters with various abilities and locations with a number of mechanics that provide an excellent basis. However, it quickly becomes obvious that the gameplay is very repeated – during the struggle we notice the absence of several regimes with different purposes. On the day of the debut, we will not see too much content, but we can safely assume that the developers from Toys for Bob will work to regularly offer new competitive options.

Tyler Triz (7/10) from the PlayStationlifestyle shares the opinion previously expressed: "In Crash Team Rumble, it’s fun to play, and the simplicity of the premise means that the game is likely to like many. On the one hand, simplicity is a significant advantage, but it is also a significant drawback, as it will be difficult to keep the interest of users after several hours of struggle.

Brazilian MeuplayStation (75/100) emphasizes that the game gives pleasure, but short matches and limited content may mean that the game will not have much success – Crash Team Rumble, however, has great potential. In the Gamereactor (6/10) review, you will also see some complaints about the lack of exquisite balance.

End Creative Assembly? Total War: Pharaoh failed in Steam – low online and mixed reviews

The Total War series returned to historical roots and was restrained by the press, receiving 78 points for Opencritic.

However, many ordinary players have a new part of the global strategy Creative Assembly disappointed, in any case, if you start from the statistics of reviews in Steam.

Now about three hundred user reviews are published on the Total War page: only 62% of them are positive, as a result of which the game currently has "mixed" General rating. The game is scolded for the high cost and a small amount of innovation, someone even calls it "the usual addition to Troy".

The maximum online strategies on the release day amounted to only 5,424 simultaneous players. The result is much lower than the majority of the latest releases of the studio on the Valve platform – in Total War: Three Kingdoms played 192 thousand, and in Total War: Warhammer 3 almost 167 thousand.

The Creative Assembly has already begun dismissals after the cancellation of the Jyenas shooter, and the Sega has already announced the reconstruction of European studios and such a failure does not portend anything good for the developer studio.

What do you smoke? They have the most greedy publisher of all – this is Sega. They will continue to milk the series in all possible ways, and Ca Sega will not close. There will be just a change of personnel, the redistribution of employees to other studios, etc.

There is almost no state left there. Total cow, but stops giving milk. If you themselves !threaten! their players and fans that if its DLS is poorly sold, then they will close the game support. With this attitude I really want the death of this studio, it does not pull anymore.

We will not be slaves. Let him die. Threaten the fans who were ozoli both s and segu and GVs should not have brains at all. I hope GV personally find a developer for a new large -scale RTS and even 40K. The engine of the total war is still not capable of anything except bugs.

There is one simple example – the siege of one of the Gnomsky castles – part of the field in front of the gate is closed by an invisible wall. Bags of the landscape on the maps, recently played with a friend on TV 3king Domes – there is still a cloud of bugs, departures of multiplayer, landscape bugs and diplomacy. Their threats are heard, no more dime for guys.

I don’t know how on online, but with solo gameplay Total War: Three Kingdoms is almost perfectly licked. Except for some AI actions, then there are practically no bugs there. No need to invent, supposedly everything is there. This is wrong. Diplomacy in general, I think, there is the best in the series, because you always understand who betrayed whom to whom, why is he friendly and t.D. In general, do not bring nonsense about three -season!

I said about those bugs – that I come across, I did not say that the game is all funny, you do not need to attribute what was not.

Bad game bad sales.

We wish the company all the worst.

But shit stands.

I just had to do medieval 3.

And I expect three -year -old 2 from them.

Empire remake on the engine of the Segun of the Second, for example (the sunset of the samurai was just with the muskets, and the fights at sea are there). Uu, pipe dreams.

Better yet, the combination of Empire and Shogun, you can also saw quite a lot of all kinds of DLS according to the principle of all three wars

Each playable nation as a separate DLC to sell)))))

And add local campaigns on the principle of: America + Caribbean, only America, only Caribbean, only a civil war in the USA (it was the original), Europe + the Middle East, only Europe, only the Middle East, only Asia, etc.D., and t.P.
XD

Made Troy remoding, of course the worst game of the series, and expected otherwise? If they revered the opinion of veterans of the TV series, they realized that they were waiting for a completely different era and a new engine.

With their daily cow, Varhammer completely lost the boundaries of the permitted one and decided to rivet some clones and DLCs without account.

Izoleishn 2 washed me down!

In principle, I think you can save another game, more precisely a reputation. Now you just can’t waste time.

1 announce that the paralon goes into the category of the saga, that is, it is renamed to the saga.

2 Reduces the price to the level of Troy.

3 The difference in money for pre -order is returned.

4 God swear that they will not fool like that anymore.

5 God swear that the game will be filled with content and expand the card.

6 will make a preliminary announcement of the copper-3 (with the fleet), they say, after a few years, the flagship global will come out.

And maybe under such conditions, ka will save his renome. But for this, you need to have eggs, I do not believe that they are at least something. I have no idea that they will mumble in the press with Vyazi with such a grandiose failure.

Need a new setting. There was already attenuation, cooled with a waha – it turned out perfectly. Used new mechanics. And then you are waiting for something even more interesting and with new mechanics, and they release it.

What is this? VAHA in the setting of Egypt? All the new total Vary have gameplay in essence like a wah, only without Wahi he doesn’t need anyone really.

How? In the setting of Ancient Egypt, there are flying units, magic, machine guns and monsters of different calibers? Mexicances of the Ark, mechanics of different races with different economies, mechanics in the likeness of the mechanics of chaosite lords? Horde mechanics like in Vaha? Where there are such interesting mechanics in the new total Vary? And how is this total war "Waha in the setting of Egypt"?

Thus, that it is a total of a war with a cut base, like a waha, with crooked animations like a waha and so on. It’s funny to listen to different vahi mechanics, which in fact have not surrendered. And where is the fleet like in old total Vary? And where are the animations good? And where is a competent gameplay with different constructions, conditions and so on? Yes damn, even at the Empares in the Rifle detachment, only those units will be shot that could really physically do this at this moment, in Vaha all this was simplified and Egypt is the same simplified, only without a variety of skins as in Vaha. Waha Total Var, more resembles a warhammer march of destruction than real total Var and then the march of destruction may be made better, given that there are at least constructions.

Genius and analyst of our time! Nobody gave up to anyone? I interviewed everyone?

What’s next? Next is all?)

This is perfectly shown by the online new games, in the new games of the vahi mechanics, and not old Varov, but for some reason they play either VAHA or old games before her, amazingly, yes?

Further you can list for a long time, there is no normal fleet, there are no good animations, and the animations, among other things, had influenced the gameplay earlier, as if the soldier could not die at the end of the system of which no one touches how it began with Wahi, but the competent volley could kill specific soldiers in which I got and mix the enemy system. Alo, in the first Rome, the soldier is better protected from arrows from the side where they have shields, this is not even close to Vaha.

Yes, what is there to talk about? Look at Chardge Cavalry in the same waha, this is what? This is a disgrace for Total Vara.
https: // YouTu.Be/LFHC5P20CK

They gave you a fake in the vahi setting, but it turned out that Vahi lovers do not need other total Vara, and lovers of total Vara do not need such a gameplay, so all the new games after Vakhi failed in essence, only three -year -olds attracted the attention of the Chinese, but even there online Such. Что это за тотал вар, в котором стрелки с ружьями могут стрелять поверх голов? There was no such disgrace even to the Empares, which is already dofiga years old and she, in terms of quality of combat mechanics, is a head above.

Marvel’s Spider-Man 2 Design again angered fans: “Mary Jane’s mother looks great, but where is she herself?”

Before Marvel’s Spider-Man 2, a couple of weeks remain, and Sony and Insomniac Games posted a series of posters on the official page of the PlayStation Store.

Here you can look at the official models of Rio Morales (member of the city council and mother of Miles), Ganku Lee (the best friend of Miles), Normana Ozborn (pathological liar, former mayor of New York and co-founder of the world’s largest company), Harry Ozborn (son Norman, who has been fighting with the same disease for the past few years that his mother died from), Haley Cooper (activist, artist and one of the best friends of Miles) and forever present Mary Jane Watson (reporter of The Bugle newspaper and an indispensable member of the Spider team).

The release of official posters with characters also caused old disputes, which, apparently, did not subside. Some fans do not like Mary Jane’s appearance in Marvel’s Spider-Man 2 (despite the assurances of the Insomniac Games that the actress playing her has not changed at all), and this time they did not miss the opportunity to declare this world.

"Mary Jane’s mother looks great, but where is Mary Jane?", – Ironically writes one of the users, joking that the character looks more adult than in the previous adventure of Peter Parker. The following are messages like: "The one who did this has not seen a real person for ten years" or "She is not ugly, she just is not Mary Jane Watson". This is probably the worst designer choice of Insomniac Games" And finally, "Imagine that you are saving the world, returning home and waiting for you".

For some, however, the matter is not only in the hairstyle: "Now that I see this, it is obvious that this is the same actress, because she smiles the same. But something is wrong. The colors faded and it looks ten years older than it should be". It would be possible to continue and continue, since it is not difficult to find many other messages on the network with disapproval and/or mockery, but I must say that there are many other fans who, on the contrary, highly appreciated the new appearance of Mary Jane. Thus, the community seems to be divided into opinion.

Criticism of characters, apparently, has become familiar to the game Insomniac Games, since recently claims have been made to Peter Parker. However, the authors of the game go in their own way: Insomniac did not change Mary Jane, and actor Yuri Clorodal offered to players "deal with it". And console players will have to put up with, and later, when the game will be released on a PC, users will be able to fix everything on their own using modifications.

The game Marvel’s Spider-Man 2 will be released on October 20, 2023 only on PlayStation 5. Pre -loading of the project is scheduled for October 13. Reviews and ratings will become available for familiarization on October 16 at 17:00