This is how an alien from Star Wars Jedi Survivor was created on the Internet

Respawn spoke about the creation of Turgl from Star Wars Jedi Survivor, a small green alien frog that conquered part of the Internet after the game is released.

The green alien-Lagushonok was for some the most striking event in the new Star Wars game, since its design, performance and character continue to prove that all the strange creatures of Star Wars, contrary to our common sense, are pretty eccentrics. Naturally, the developers of Star Jedi Survivor from Respawn are also counting the same and now talked about how the design of Turgla has influenced the fact that we loved so much in it

"On the one hand, you get a specific task for a particular character, where most anatomical and narrative requirements are already directed in the general direction, which largely determines the final type and nature of the creature", – Prima Games told the senior concept designer Jean-Franesu Rey Rey Revo.

On the other hand, sometimes they just tell you: "We need a whole bunch of aliens. We do not know who they are, we do not know how many of them we need, but we will definitely need the aliens, so just enjoy this – and from your individual creative process".

"I made a number of approximately 15 aliens sketches that were supposed to live in the Paba Pobe area, and five of them were chosen, including Turgla", – Ray adds, explaining how Turgl, starting with his appearance, voice and ending with movements, appeared as a result of joint work. "This is really a completely joint process, and the final version eventually became a surprise for me, in a very good way".

Rey even says that the Respawn team began to truly value Tourgl closer to the end of the development and even share memes about a strange guy.

Jedi Survivor screenwriter Danny Homan, who recently spoke about work on the BD-1, also spoke about Turgle, explaining what kind of general narrative goal the team pursued in relation to this character.

To explore how every character in Rambler’s Reach perceived and belonged to Turgla, it was also very fun. He is a classic instigator, and one of our narrative goals was to make him so outrageous that the players wanted to return to talk to him in Pyloon’s Saloon.

In the new Five Nights at Freddy’s: Help Wanted 2, the VR-Horrop

Steel Wool Studios has officially announced the release date of the Five Nights at Freddy’s: Help Wanted 2. On December 14, 2023, the PlayStation VR2 will be continued by the 2019 FNAF VR game, in which players will be able to plunge into the world of their favorite horror franchise. The announcement is accompanied by a new trailer that allows you to look into the new VR adventure.

Ray McCeffrey, Executive Producer of Steel Wool Studios, in a recent message on the PlayStation Blog spoke in detail about the features of Help Wanted 2 gameplay. McCeffri talks in detail about how the game develops his predecessor, and emphasizes the use of unique PS VR2 capabilities. According to him, Five Nights at Freddy’s: Help Wanted 2 is called upon to captivate players, repeatedly attracting them to dynamic gameplay.

Five Nights at Freddy’s: Help Wanted 2 presents six categories of mini-games, including Backstage, Fazcade, Staff Only, Food Prep, Ticket Booth, as well as a special category containing a new VR version Er Location. In the Backstage mini-game, players will be able to get acquainted with Roxanne Wolf in the Pizzaplex salon and make her glamorous makeup so that she always looks perfect.

Fazcade offers classic games such as Bonk-a-Bon and Fazerblast, in which players will have to show accuracy and reflexes to score a large number of points. Mini-game "Only for staff" It is a unique task: players must provide first aid to guests, gently sawn down limbs so as not to attract excess attention.

The Food Prep mini-game takes place behind the El Chips sheet, where players are faced with dining bustle, trying to have time to fulfill an almost endless amount of possible orders in order to get the amount of food in the pizza established by federal legislation. At the same time, the Ticket Booth mini-game transfers players to a frivolous log on a log in Captain Foxy Cowboy Adventure, where they rush through the old West in the role of an arrow in search of production. Finally, the wonderful game Five Nights at Freddy’s: Sister Location received a VR version in the Help Wanted 2 game, which allows fans of this part of the franchise to test themselves in the user VR gimpre.

Using all the advantages of the tactile sensations of the PS VR2, 3D-sound controller and other advanced functions, Five Nights at Freddy’s: Help Wanded 2, as expected, will offer more exciting experience in the genre of horror. The game also involves the PS VR2 eye movements system for a mini-game created specifically for the PlayStation 5, in which players will read their thoughts from the predictor mystich hippo.

Persona 4 characters could appear in Persona 5

Judging by the early assembly Persona 5, the developers from Atlus originally planned to include characters from Persona 4 in the game. The process of creating the original Persona 5 was difficult and repeatedly undergoing deferrals before the final release took place in 2016. Due to difficulties in the development process, some elements remained behind the scenes.

This week, a beta version of Persona 5, dated December 2015, appeared on the Internet. In this preliminary version, curious aspects were discovered. Enthusiasts actively studied this beta version and shared their finds on the network. One of the outstanding discoveries was the detection of characters from Persona 4, presumably designed to include in the game.

The Twitter user with the nickname A Mudkip found a completely modeled character in the Persona 5 beta version of the Persona 5. Nanako, who is the cousin of the protagonist in Persona 4, appears in adolescence, dressed in a warm jacket and preserving the pigtails characteristic of her childhood.

Camo is not limited only to Dodzima: another modder from Twitter, EllenzAppa, discovered the model of the protagonist Persona 4, yu chips. The model Yu is not complete, since it was modeled only to underwear, without other clothes. Comparison of the models of Yu and Nanako prompted fans to reflect on how these characters could fit into the game atmosphere.

One of the hypotheses is based on the early idea of ​​Persona 5, where ghostly thieves participated in a world tour and could visit Inaba during their journey. According to another theory, given that the city was from this city, and its animations were used in the baseball mini-game Persona 5, Yu and Nanako could meet there.

Although Persona 5 did not have a full appearance of characters from past parts, there were still several obvious cameo in the game. For example, an interview with Yukari Takeba from Persona 3, which can be heard through a TV in Leblan, or the image of Ris Kujikawa on a poster. Nevertheless, some fans express dissatisfaction with the fact that in the final version there was no matured nanako, despite how detailed her model looks.

The American Truck Simulator added a new Kenworth T680 truck

The moment we all were looking forward to was finally arrived! We are pleased to announce the release of the long-awaited 100-year anniversary publication Kenworth T680 for American Truck Simulator.

At the numerous requests of our enthusiastic community, we cooperate with Kenworth to present you a completely new car-Kenworth T680 of a 100-year anniversary output. This cult truck personifies the centennial of Kenworth Perfection and innovation, which makes it binding on each trucker.

A special publication is distinguished by a radiator grill and filter lids finished by a distinctive Kenworth 100 icon in a sleeping cabin and a luxurious interior with red inserts and silver trim. Seats and steering wheel Signature Edition, as well as special black wheel wheels of a limited series with silver finishes give a car of sophistication. Safety is combined with innovation thanks to digital mirrors, blind zones detector and a Kenworth idle control system in the rear of the cabin. Flowbelow aerodynamic sets improve aerodynamics, while the car configuration boasts the highest sleeping place – a 76 -inch bedroom on the roof combined with the 6×4 chassis and Airglide AG400L suspension system. Get ready for a stylish virtual journey dedicated to the enduring legacy of Kenvort!

This project flourished thanks to fantastic cooperation with Kenworth, especially with Brian Potthast and her team, with whom it was so pleasant to cooperate when creating this truck. Special gratitude to our car team, especially Daniel Antonin, and our colleague Renju Terakat from New Zealand. Follow the updates so as not to miss exclusive interviews with Daniel and Renju, in which they will talk about the development of Kenworth T680 100 Years Anniversary Edition.

Although we are proud that the release of the anniversary publication is dedicated to the celebration of the 100th anniversary of Kenworth, this is only the first stage of the full release of T680. This project was completed in a supercanished schedule, and we completed it on time thanks to adulthood with experts from Kenworth. However, it will take us a few more months to complete all the settings that our #bestcommunityever community is used to getting a new family of cars with full processing, so follow the updates!

Get ready for a trip of your whole life with Kenworth T680 100-year-old anniversary version in American Truck Simulator.

Bartosh Shtibor, author Cyberpunk 2077 Big City Dreams, received a prestigious Hugo Award

The winners of the award "Hugo" 2023 were announced on October 21 at the 81st World Convention of Science Fiction. Cyberpunk 2077: Big City Dreams" received a reward in the nomination "Best graphic story or comic" For a fascinating plot, written by Bartosha Stibor, the narrative director of the CDPR for comics and animation.

Noting this achievement, CDPR employees shared a historical fact in their social networks: their colleague was the first Polish laureate of this prestigious prize in history. Having won a brilliant victory over five competitors, among which were the official book of the film "Dune" And "Super Girl: Tomorrow’s Woman", It is safe to say that the achievement of a laureate is an outstanding feat.

Cyberpunk 2077: Big City Dreams is a digital comic book awarded in which 50 exciting pages are devoted to the vast universe of the widest recognition of the role -playing game Cyberpunk 2077, developed and published by CD Projekt Red in 2020.

An exciting comic book storyline rotates around two garbage men living on the noisy streets of a night city. Their earnings depends on the theft of valuable equipment from cyberspace and hedonistic pleasure from parties and brands. One of them seeks to become the most famous gangster of the city, and the other longs to find a deeper sense of goal, connection and warmth. In the process of fulfilling their dreams, their paths gradually diverge. But in the harsh world of the night city, they are united by a general understanding: survival requires constant adaptation, stubborn struggle and unshakable determination – to change or die.

Not so long ago it was reported about another comic book released by the CDPR under the code name Ten of Swords. It tells about the events preceding the exit of the expansion of Phantom Liberty. In particular, it presents an expanded version of the scene with the participation of singers and Solomon Reed, which was previously shown in the DLC trailer.

The authors of “Troubles” showed Yuri Miloslavsky in the image of Sagittarius

Cyberia Nova studio, which develops the game “Troubles”, showed the protagonist Yuri Miloslavsky in the image of Sagittarius. The authors said that in the arsenal of the protagonist there will be a saber and a berdysh. It is dressed in red feric and boots, and wears a fur hat on his head.

At the same time, the archers who are state -owned persons will attack the robbers with a special frenzy. But in more peaceful locations, Sagittarius treats “great respect”.

English historical RPG “Troubles” will go on sale on February 26, 2024. Demo and a full version will be released at the VK Play site. Nothing is known about the release in Steam.

“Troubles” will be released on February 26, 2024 on PC.

Gameplay shows only for the boyars. Let the rest are content with screenshots. The main pre -order do not forget to do.)

It will still be torn to show it anyway, by the English Haters in bulk

To the point of generally release the game, they will still open it, the English Haters in bulk.

They would do normally. Nobody scored. And not in English business. Remember the Sranfield. People are just tired of eating exceptions.

Let Haityat. For prjdazhim in Steam games in English in third place!!

Soviet image of Miloslavsky))

Also constantly Kuravlev before my eyes when I read "Miloslavsky"

Mmm, another all -time screen without a real gameplay, I just look forward to this fierce ore on the release, no matter how all sorts of clowns protected it

It will be interesting to see how they will behave after, re -will be reinvented, or until the last they will draw with a spoon and say that it is chocolate, and not something else.

Ate this Sagittarius tog de squelled.

1 for three issued

You personally were present and conducted accounting?

Bloody, royal commissars!

Prince Miloslavsky? It will be necessary to monitor things when you enter the room.

Malyuta Skuratov give dogs.

On Hempley ,, Reeden and Co., he did not give money, tokmo for pictures and 3D models all. At the shelm.

But the gameplay was not shown?)

Probably in a hurry, assets are still glued together. Be more tolerant, here the glue will harden and show.

Another The Day Before version 2.0 only with Fleur of the English-Impersky Dushka. And on the way The Day Before version 3.0 in the form of Pioner, which is essentially a carrier S.T.A.L.K.E.R.

It is a soul from you like a pigsty.

The pioneer is how to come to The Day Before ? Unlike the games you have said, the pioneer has at least trailers have normal gameplay, and there are no breaks in touch, and there is no pioneer of a stalker, but many games, including Follout, as well as the Brothers Strugatsky, where by the way the stalker’s outburst and scooped up their own inspiration

Looking at the trends of the latest releases from English -speaking developers, the more they shout about the game, the worse it eventually turns out. About The Day Before, there was a couple too "gameplay" rollers, to the levels of The Division, only a piece of incomprehensible code came out. I will certainly be glad if they release a suitable product.

I wanted to like up to the moment from the pioneer – than he did not please? Troubles are clear, the scam is like a day, but the pioneer does not hint at the failure at all

Not on The Day Before, gameplay rollers were always different, and it is not clear what they are about, and in the pioneer everything that we are shown by almost all the videos without changes

This is a worse day day before

And there it stands on the mountain, who it is?

Cancer of course and whistles.

Does it look too luxurious. Time of Troubles, when Sagittarius did not pay salaries for months, they used them in the fields. And here is rather a Polish nobleman than a Sagittarius. However, the centurion could well dress like that.

Judging by the description, in such clothing you can grab more often from bank. If they really realize this, well, like, depending on the appearance, the bandits will often attack, for example, you are a rich boyar, you need to break and disinfect, but you are a peasant and there is nothing to take from you, if this will be, it will be interesting.

The face is somewhat vile.

What release can we talk about if the game was not shown at all pictures and a merged build.

But who will buy it, except that completely desperate people.

Here in the topics, some are already yelling that they ordered. I wonder what they will say on the day of the release. Yab listened to how they would change her over.

Sagittarius! But without shooting! Strange. At least the pistol was given!

And you can choose a jigard?

And the image of Adam will be? Well, the one with the shoulder blade? XD

Troubles Troubles do not allow developers to take screenshots of the Troubles.Vague all this will last until February 26, 2024..

This Yuri reminded me of Kozlovsky

And to me Charlie Hannam, one face mine

Since the English game is a similar English actor and picked up, and if you look towards everyone in a row, then and Charlie Hannem will suit more

The image looks very cool. It is foolish to deny it. But, in fact, we have the most ordinary class class, on the choice of which affordable gameplay opportunities depend. It is not clear why it was necessary to rename the class familiar to everyone into the image.

As for gameplay. It is not clear to me, what people are aching. There is still time before the release. Even if they show gameplay only a week before the game, there is nothing wrong with that. It’s better to show the gameplay a little later, but the gameplay is high -quality than to show everything raw ahead of time, but Krivoy. A pre-order can be done on the last day before the release, if someone is useless to someone important. One way or another, the gameplay must show before the release. Now, if they do not show, but the game will come out, then yes, you can and should be whined. But now there is then. Therefore, whining looks funny at the expense of not showing gameplay.

Everything is simple. If now (a couple of months before the release) they are not able to show a normal gameplay, then you, Fanboev, are waiting for a very pleasant theDaybefore.

The playable and passable should be a year before the release.

And yes, there is nothing super cool in the image. Image as an image. It is stupid to admire this

You carry nonsense. You cannot compare the advertising campaign of world -famous publishers, with huge budgets and regional. The first can afford any form, the second is very limited in money.

Then you fundamentally do not understand that The Day Before is a English project, and Troubles are English. The first can smoke as you like (at least with decorating blacks in a gameplay), and the second must be very careful, otherwise you can find a cartridge or drug for developers in your pockets. "Less noise – more" – Here is the right approach.

My avatar also wanted to play English turmoil – the result is known .

It will turn out the most important game for connoisseurs of selected. Well, remind me of a popular game on historical facts and without nonlinearity? Otherwise I don’t know such

And that you torn from this one who had not yet been released?

Okay there, people from a stalker bomb, who is tolerate for 10 years, wiping their feet on the fans, and then what is what?

By the way, how do you like Atomic Heart?

The level of PR does not correspond to the product in this case. What there the inconspes managed to criticize? The war system of the witcher seemed to them boring. You are not the level to open your mouth to global hits.

If you want to be a regional turkey – so be a regional turkeys. Only here is the bad luck, information about the game budget has passed in 500 million Rings. There is already yes? Does not smell very much in limited money.

So you don’t fund.

Copyright © 2001-2024All rights are protected by the legislation of the English Federation. Using the site materials is possible only with a direct reference to the source.

Collection Metal Gear Solid Master Collection Vol. 1 will receive physical publications on consoles

Metal Gear Solid Master Collection Vol. 1 will receive physical publications at Nintendo Switch, PlayStation 5 and Xbox Series X. The collection includes five key games of the franchise, which left a significant mark in the gaming landscape. The collection of games will go on sale on October 24, 2023.

The collection starts with Metal Gear. The game introduces players with solid Snayk, the recruiting of special forces FoxHOUND. Snape goes on the task of getting into the Outer Heaven, a hostile country developing a bippted two -legged tank capable of launching nuclear missiles from anywhere in the globe. This game was highly appreciated for the innovative gameplay in the style of stealth explosion and a tough atmosphere. It is noteworthy that this was the first console game recognized by the Guinness Book of Records, in which stealth was used as a critical element of gameplay, laid the foundation for the official franchise of Metal Gear.

Metal Gear 2 Solid Snake is a continuation of the first game. In this continuation, Snape is no longer part of Foxhound and seeks to avenge its enemy, a big boss. A dramatic intensity rises in this part, since it examines the motives of the Big Boss and the disappointment of the soldiers. The game has improved the stlax explosion gameplay, the concept of sound is added, which allows enemy soldiers to hear the movements of the Snake, and the players – distract the enemy’s attention, knocking on the walls.

The third game on the list, Metal Gear Solid, in which Solid Snape leaves his Alaskan resignation to complete the task related to the remains of a large boss. This game was the first in the series, which used 3D graphics, providing more exciting impressions. The plot not only reveals the secrets of the origin of the solid Snayk and introduces his genetically identical brother, liquid Sneak, but also explores genetics and illegal nuclear weapons.

Metal Gear Solid 2 Sons of Liberty divides its story into two segments – a tanker incident and an incident with Big Shell. The game, which initially entered the PlayStation 2, offers the players of the new protagonist, Reiden, who owns the techniques and strategies resembling the techniques of solid St. The gameplay includes the function of aiming in the first person and allows the players to detain enemies and get rid of their bodies. Later a supplemented edition of the game was released – "Substance".

And finally, "Metal Gear Solid 3 Snake Eater" serves as a prequel to the whole saga, talking about how the naked Snape received the title of Big Boss thanks "Virtuous mission" and operations "Snake eater". Unlike previous city locations, the action of this part takes place in the harsh jungle, where players can use uniforms and paint for masking. The mechanics of the game were later expanded in Metal Gear Solid 4. Subsequent edition of the game called "Subsistens" provided expanded survival experience.

Nintendo published financial results – 132.46 million. sold Nintendo Switch and 19.5 million Tears of the Kingdom

Today, Nintendo announced financial results for the first half of the financial year (from April 1 to September 30), including data on the sales of the Nintendo Switch console.

The press release mentions that as of September 30, the hybrid console is shipped in the amount of 132.46 million. units, which means that 2.93 million was sold over the past quarter. units, and for the first half of the financial year – 6.48 million. units (growth of 2.4% compared to the previous year).

From the moment the console was released, 1,133.23 million was shipped. units of software for Nintendo Switch.

The forecast for the current financial year remains the same as published in May, regarding console devices. Nintendo expects to ship 15 million. Switch console. Achieving this goal will lead to the fact that by March 31, 2024, the total volume of Switch supplies will be 140.62 million. things.

On the other hand, the forecast for sales of console devices was increased from 180 to 185 million. units.

Turning to the financial results of Nintendo, we note that sales amounted to 796.2 billion. yen, increasing by 21.2% compared to the previous year. Operating profit amounted to 279.9 billion. yen, increasing by 27.0% compared to the previous year.

Speaking about software deliveries, we learn that The Legend of Zelda: Tears of the Kingdom as of September 30 diverged almost 20 million. copies (namely 19.5 million. copies), and Pikmin 4 – 2.61 million. copies.

Among the games released in the last financial year, one can note the Mario Kart 8 Deluxe, which dispersed 57.01 million circulation. units, and Super Smash Bros. Ultimate – 32.44 million. units. Since the beginning of the financial year, 3.22 million have been sold in April. units and 1.35 million. units, respectively.

We also received a list of millionth sales of games from Nintendo studios, which is presented below.

The artist CD Projekt showed the renders of the main antagonist Cyberpunk 2077: Phantom Liberty

Grzegorz Chojnacki, artist CD Projekt Red, recently visited ArtStation in order to examine the character design in Phantom Liberty, recently released expansion for the science fiction action of Cyberpunk 2077.

Having published a series of detailed renders, the artist presented in more detail the 3D model of Colonel Kurt Hansen, the ruler of the dogtaun and the main antagonist DLC. According to the artist, he was responsible for the creation of the character’s head, his clothes and cybernetic equipment, the creation of high- and low polygonal graphics, texturing and finalizing the appearance in the game.

As for the software, Grzegozh said that the model was created using Maya, Zbrush, Blender and Substance 3D Painter. It is interesting that the program also mentions Autodesk Softimage, which is quite unusual, given that this software was removed from production almost ten years ago.

Other materials related to Cyberpunk 2077 can be viewed on the Grzegozha page on ArtStation.

As for me, the chief antagonist is the president and her faithful horseman Reed, and we meet with Kurt a couple of times and there is no particular negative for him, on the contrary, even sympathy, it is a pity that the president was not allowed to bang as Read.

Yes, not that there are antagonists at all. Reed works not so much in the interests of Mayers as in the interests of the state, for him the prevention of a possible war is more important than a friend’s life. 7 years ago, he was even ready to sacrifice his life for the sake of peace.

Myers would not let Soyka let go, because it is a pocket atomic bomb, which always acts in its interests. Moreover, before that, she was engaged in criminal activity and not that someone forced her to work for the government and deprived her of the beautiful free, she herself went to the deal after an unsuccessful attempt to steal data from Melite. And after the attempt on the president and the delivery of information, after which the war could begin, death or life imprisonment does not sound like something unexpected.

I don’t understand why all the characters (except VI at one of the endings) act in their interests or interests of society like Reed, but the bad are Rid and Mayers anyway. This is how politics is arranged, everyone is ready to go on the heads and morality is just that there are no bad and good.

Despite the fact that in my ending, the jay also flew to the moon (because from my point of view, I saw in it from the prologue and restraining the word for him was more important than looking for less evil or universal justice), the perfect ending for me where VI simply refuses to play in this "A cheap espionage action movie".

Reed as a character a directly reference servant, a boots ready for the hostess licking, while she, if necessary, merges him without a shadow of doubt "higher goals".

The President as a whole is a standard politician – we say one thing, we do it differently and any means for fulfilling the goal are good.

Jike for me was the most contradictory character – it seems to be to blame for everything, but it seems, and sorry for her somehow. Helped her in short.

But in general, there are all the characters with a rotten, of course, this is life.

Therefore, when passing, I helped Soyka and the fucking sent this unquenchable. And in the end he also shot, and let the Soyka go to the stars. I did not feel sympathy for him at all.

Figase, constructive criticism, and not continuous whining about bugs and how everything is bad in cyberpan. Thank you, Chumba, you made my day

Yes, I’m not so that I would criticize DLC, I liked it (except the boss at the very beginning of DLC, it is well made, but has too much hp). There was simply an ambiguous impression of the ending, especially against the background of the plot and characters, which are written very sensibly for the DLC, which can run for 8-10 hours. But the point in DLC, with any development of events, greased, unlike the ends of the main game.

All characters take a lot of themselves and, as a result, remain with nothing throughout their own fault, which works as an excellent lesson for the troubles for VI, but he had to learn this lesson in the course of the main plot. Because he had Campecki Plaza, and an attempt to revolution in the clouds, and the history of Rokerboy. As a result, the characters in the DLC are new, and the result of their actions is the same.

Soyka would look. She has a lot of chrome

A man with a Yakut national knife) was glad to see this in a world -famous game)

As I would like a little more than this character in the game) He seemed so dangerous. I really wanted some development.. As a result, you can only eat with him by choosing one of the endings (although even this fight is much better than a makhach with a mixer.. Sweep against his background is just some kind of noob

It depends on how to pump if the maximum damage to scripts, including cult implants for pumping critical damage and 100% probability of its loss, plus a cult script "melting synapsis"

How to dick (call for battle) this character 🤔🤨

It seems to choose the side Rida in the bunker because if you choose a jack, Alex will kill him herself

Somehow, the diesel diesel will look like in the twentieth frying room)

He is already a cyborg, multiplied by eternity, with a symbiotic connection with a wheelbarrow. Where else he is.

He reminded me of a typical "Evil Warrior" From many games. In fact, he is. It is a pity that they devoted a little time to him, they could reveal more, through the same memories as in one of the side quests

Compared to Cerberus, Kurt is just a princess with a rainbow and unicorn.

some kind of crap, the summer from the giles was already. They could do better. Dismiss such an artist’s grief without paying wages). Already at all mediocre such bread places give. The world is blown up ((

I did not really like this character, he threatened me, or rather threatened Vi. I hope at the end of the DLS you can kill him.

threatened? We must redo the script.. Try again) now he plays on a leather flute)

Yes, after when you play roulette, it comes up and says "What are you doing ***? Well, *** from this institution, so that I would not see you here anymore"

At the same time, he also threatened that he would give out the secret of the president, that the type of jay is an atomic bomb and that he would use it if it will think something bad and everything else. In short, this person wants to untie the war..

P.S in the DLS you need to be very attentive to the elections, especially with the tasks from the fixer, especially with "journalist" who wanted to deceive Vi. It’s good that I did not buy and the person provided evidence. Otherwise, there would be a hunt from a network patrol for Vi.

In the game, Johnny sometimes also climbs and gives tips, which it is advisable to listen to))

Copyright © 2001-2024All rights are protected by the legislation of the English Federation. Using the site materials is possible only with a direct reference to the source.

The Last of US Filled 10 years old

The Last of US was released exactly ten years ago on June 14, 2013 exclusively for the PlayStation 3, and although the PlayStation 3 did not make revolutions in terms of gameplay even on the day of its exit, to this day the game from the Naughty Dog studio has headed the charts of the best games when- or created.

The story of Joel and Ellie became so famous that not only gamers are familiar with her. In the end, the extremely successful series The Last of us has been available for some time on the HBO MAX streaming platform. Although his first season did not receive such high ratings as the first part of the game that has already become a cult, it is still worth noting that it was met with excellent reviews.

The story that takes place in the world devastated by pandemia moves not only in terms of events or plot turns, but primarily in terms of the development of relations between the characters, which was not so often found in video games. This is why The Last of US is remembered by the history.

Such an outstanding, unlucking game could not remain exclusive for the consoles for too long, which after some time received an incompatible successor in the form of PlayStation 4. The Last of Us: Remastered, this is the full name of the remastarized game – this is not just a port, but something like a directorial version. The game entered shops on July 29, 2014, a little more than a year after the release of the original. As you have already guessed, Remaster was not only distinguished by a higher resolution of textures or improved lighting, but also by the ability to play at a speed of 60 frames per second, included in the LEFT Behind addition, as well as several insignificant details, such as improved facial expressions and additional episodes in the chatsteships.

Players began to demand continuation, but I had to wait a little more. The continuation of Joel and Ellie saw the light on June 19, 2020, just a few months before the appearance of PlayStation 5.

The continuation of the history of the brand is not "troika" And not spin-off, but. The remake of the first part, which appeared on the consoles of PlayStation 5 on September 2, 2022, and also entered the PC on March 28 this year. Many gamers to this day are wondering whether this remake was really necessary when the version of Remastered, which is only a few years old, still looks tolerable, but the arguments of the developers clearly indicate the desire to present a cult history to new players in a modern edition.

The question is what is waiting for the brand The Last of US in the future? Undoubtedly, the games of the series, released to date, form one of the most rated universes in history. Therefore, it seems that everything that in the future will receive in his name The Last of US should be a masterpiece – otherwise we will talk about disaster. However, the Naughty Dog studio does not want to rush too much with the continuation of the story.