End Creative Assembly? Total War: Pharaoh failed in Steam – low online and mixed reviews
The Total War series returned to historical roots and was restrained by the press, receiving 78 points for Opencritic.
However, many ordinary players have a new part of the global strategy Creative Assembly disappointed, in any case, if you start from the statistics of reviews in Steam.
Now about three hundred user reviews are published on the Total War page: only 62% of them are positive, as a result of which the game currently has "mixed" General rating. The game is scolded for the high cost and a small amount of innovation, someone even calls it "the usual addition to Troy".
The maximum online strategies on the release day amounted to only 5,424 simultaneous players. The result is much lower than the majority of the latest releases of the studio on the Valve platform – in Total War: Three Kingdoms played 192 thousand, and in Total War: Warhammer 3 almost 167 thousand.
The Creative Assembly has already begun dismissals after the cancellation of the Jyenas shooter, and the Sega has already announced the reconstruction of European studios and such a failure does not portend anything good for the developer studio.
What do you smoke? They have the most greedy publisher of all – this is Sega. They will continue to milk the series in all possible ways, and Ca Sega will not close. There will be just a change of personnel, the redistribution of employees to other studios, etc.
There is almost no state left there. Total cow, but stops giving milk. If you themselves !threaten! their players and fans that if its DLS is poorly sold, then they will close the game support. With this attitude I really want the death of this studio, it does not pull anymore.
We will not be slaves. Let him die. Threaten the fans who were ozoli both s and segu and GVs should not have brains at all. I hope GV personally find a developer for a new large -scale RTS and even 40K. The engine of the total war is still not capable of anything except bugs.
There is one simple example – the siege of one of the Gnomsky castles – part of the field in front of the gate is closed by an invisible wall. Bags of the landscape on the maps, recently played with a friend on TV 3king Domes – there is still a cloud of bugs, departures of multiplayer, landscape bugs and diplomacy. Their threats are heard, no more dime for guys.
I don’t know how on online, but with solo gameplay Total War: Three Kingdoms is almost perfectly licked. Except for some AI actions, then there are practically no bugs there. No need to invent, supposedly everything is there. This is wrong. Diplomacy in general, I think, there is the best in the series, because you always understand who betrayed whom to whom, why is he friendly and t.D. In general, do not bring nonsense about three -season!
I said about those bugs – that I come across, I did not say that the game is all funny, you do not need to attribute what was not.
Bad game bad sales.
We wish the company all the worst.
But shit stands.
I just had to do medieval 3.
And I expect three -year -old 2 from them.
Empire remake on the engine of the Segun of the Second, for example (the sunset of the samurai was just with the muskets, and the fights at sea are there). Uu, pipe dreams.
Better yet, the combination of Empire and Shogun, you can also saw quite a lot of all kinds of DLS according to the principle of all three wars
Each playable nation as a separate DLC to sell)))))
And add local campaigns on the principle of: America + Caribbean, only America, only Caribbean, only a civil war in the USA (it was the original), Europe + the Middle East, only Europe, only the Middle East, only Asia, etc.D., and t.P.
XD
Made Troy remoding, of course the worst game of the series, and expected otherwise? If they revered the opinion of veterans of the TV series, they realized that they were waiting for a completely different era and a new engine.
With their daily cow, Varhammer completely lost the boundaries of the permitted one and decided to rivet some clones and DLCs without account.
Izoleishn 2 washed me down!
In principle, I think you can save another game, more precisely a reputation. Now you just can’t waste time.
1 announce that the paralon goes into the category of the saga, that is, it is renamed to the saga.
2 Reduces the price to the level of Troy.
3 The difference in money for pre -order is returned.
4 God swear that they will not fool like that anymore.
5 God swear that the game will be filled with content and expand the card.
6 will make a preliminary announcement of the copper-3 (with the fleet), they say, after a few years, the flagship global will come out.
And maybe under such conditions, ka will save his renome. But for this, you need to have eggs, I do not believe that they are at least something. I have no idea that they will mumble in the press with Vyazi with such a grandiose failure.
Need a new setting. There was already attenuation, cooled with a waha – it turned out perfectly. Used new mechanics. And then you are waiting for something even more interesting and with new mechanics, and they release it.
What is this? VAHA in the setting of Egypt? All the new total Vary have gameplay in essence like a wah, only without Wahi he doesn’t need anyone really.
How? In the setting of Ancient Egypt, there are flying units, magic, machine guns and monsters of different calibers? Mexicances of the Ark, mechanics of different races with different economies, mechanics in the likeness of the mechanics of chaosite lords? Horde mechanics like in Vaha? Where there are such interesting mechanics in the new total Vary? And how is this total war "Waha in the setting of Egypt"?
Thus, that it is a total of a war with a cut base, like a waha, with crooked animations like a waha and so on. It’s funny to listen to different vahi mechanics, which in fact have not surrendered. And where is the fleet like in old total Vary? And where are the animations good? And where is a competent gameplay with different constructions, conditions and so on? Yes damn, even at the Empares in the Rifle detachment, only those units will be shot that could really physically do this at this moment, in Vaha all this was simplified and Egypt is the same simplified, only without a variety of skins as in Vaha. Waha Total Var, more resembles a warhammer march of destruction than real total Var and then the march of destruction may be made better, given that there are at least constructions.
Genius and analyst of our time! Nobody gave up to anyone? I interviewed everyone?
What’s next? Next is all?)
This is perfectly shown by the online new games, in the new games of the vahi mechanics, and not old Varov, but for some reason they play either VAHA or old games before her, amazingly, yes?
Further you can list for a long time, there is no normal fleet, there are no good animations, and the animations, among other things, had influenced the gameplay earlier, as if the soldier could not die at the end of the system of which no one touches how it began with Wahi, but the competent volley could kill specific soldiers in which I got and mix the enemy system. Alo, in the first Rome, the soldier is better protected from arrows from the side where they have shields, this is not even close to Vaha.
Yes, what is there to talk about? Look at Chardge Cavalry in the same waha, this is what? This is a disgrace for Total Vara.
https: // YouTu.Be/LFHC5P20CK
They gave you a fake in the vahi setting, but it turned out that Vahi lovers do not need other total Vara, and lovers of total Vara do not need such a gameplay, so all the new games after Vakhi failed in essence, only three -year -olds attracted the attention of the Chinese, but even there online Such. Что это за тотал вар, в котором стрелки с ружьями могут стрелять поверх голов? There was no such disgrace even to the Empares, which is already dofiga years old and she, in terms of quality of combat mechanics, is a head above.