Journalists restrainedly met Crash Team Rumble
Activision did not conduct an extensive predatory marketing campaign Crash Team Rumble, as a result of which only a few portals have already shared their impressions of the game. Journalists highlight the strengths and weaknesses of the latest issue, expanding the famous brand.
Ozzi Mehia from the editors of Shacknews (8/10) notes the fascinating formula of gameplay, which is somewhat relied on the prerequisites of the universe. In the game, we have to test the abilities of various characters, the developers have prepared a whole set of locations, and the gameplay is focused on cooperation and rivalry. However, it is worth noting that the developers are already planning to add a seasonal pass, which is not suitable for everyone.
Kevin Dancre from Hardcoregamer (3/5) also praises the gameplay that provides a lot of pleasure, characters with various abilities and locations with a number of mechanics that provide an excellent basis. However, it quickly becomes obvious that the gameplay is very repeated – during the struggle we notice the absence of several regimes with different purposes. On the day of the debut, we will not see too much content, but we can safely assume that the developers from Toys for Bob will work to regularly offer new competitive options.
Tyler Triz (7/10) from the PlayStationlifestyle shares the opinion previously expressed: "In Crash Team Rumble, it’s fun to play, and the simplicity of the premise means that the game is likely to like many. On the one hand, simplicity is a significant advantage, but it is also a significant drawback, as it will be difficult to keep the interest of users after several hours of struggle.
Brazilian MeuplayStation (75/100) emphasizes that the game gives pleasure, but short matches and limited content may mean that the game will not have much success – Crash Team Rumble, however, has great potential. In the Gamereactor (6/10) review, you will also see some complaints about the lack of exquisite balance.